The Basics
Anything on this page is subject to change throughout the development progress of the game. We will thoroughly test and validate any feature before it goes live.
Overview
RKL is a 3v3 basketball game that combines the thrill of basketball with the excitement of web3. In this game, players can choose their team based on the digital collectibles they own or rent.
Players control a team of 3 Kongs, hooping against opponents with a mixture of play styles, abilities and most importantly, strategy.
Key Mechanics in Core Gameplay
Victory Condition: The game continues until one team reaches the winning score.
Action Buttons: Buttons that give players direct control over what their Kongs are doing.
Offense: The team with possession of the ball tries to score by passing, sprinting and shooting.
Defense: The team without possession of the ball tries to steal, block shots, and tackle the opposing team.
On Fire Mode: Player has an energy bar that charges up with every move they make, which activates when full to give a full team buff.
Abilities: Special moves unlocked through gameplay, which can turn the tide of the game in your favor with the likes of superdunks & special moves.
Boosts
Boosts are native to each digital collectible and are used in pretty much every calculation that is made by the game. From the ease of dropping a bucket, to the chance of resisting a steal, to effecting the decisions taken by the AI, Boosts are woven throughout the entire game.
To overly simplify:
Defense – blocks, intercepts, steals, tackles
Finish – dunks/layups, move speed
Shooting – shooting distance, shooting accuracy
Vision – passing, jump ball, resisting defense
Depending on the action, higher Boosts either increase the chance that something will happen, or they will make skill based actions easier to complete. The game is not pay to win, but a higher Boosted Kong will have an easier time in games than a lower Boosted Kong. Even if you do not own a high boosted Kong, you will still have the chance to rent one from another owner
Multiplayer
Multiplayer gameplay will initially be asynchronous and playable on both Android and iOS devices. Players will be able to challenge friend's teams, fighting out for greatness on the basketball court. Multiplayer gameplay will eventually be synchronous. More details will be released in the future regarding multiplayer, but next up let's take a look at the controls in-game and how you can win on the hardwood!
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