🦸Prestige
Anything on this page is subject to change throughout the development progress of the game. We will thoroughly test and validate any feature before it goes live.
Overview:
The prestige system creates a mechanic to reward players who own characters from specific collections. With four distinct prestige levels assigned to different collections, players can increase their earning potential based on the characters they choose. Additionally, characters with rare furs receive an added bonus, amplifying their value in the game economy. The user interface provides clear visibility of the character's prestige level and bonus earnings, ensuring a rewarding and intuitive experience.
Mechanics:
Prestige Levels
The prestige system consists of four levels: Bronze, Silver, Gold, and Platinum.
Your Prestige Level determines your earning potential in the RKL basketball game.
Different collections are assigned to different prestige levels.
Platinum-level prestige will be reserved for the Rumble Kong original collection, as well as some very select future editions.
Bonus Earning Potential
Each prestige level unlocks an additional bonus multiplier for the earning potential from characters in that collection.
The bonus will primarily be applied to in-game rewards and earnings and may be applied to other rewards earned through gameplay.
The higher the prestige level, the greater the bonus multiplier, increasing earning potential.
Rare Furs Bonus
Characters are all unique, but only have few in any collection have rare traits.
Ex. For Rumble Kongs, there are 250 out of 10,000 with "rare furs".
Rare Furs include Rumble Kongs with the following fur trait: Aurora, Camo, Gold, Zebra, Hyper Cat, and Crystal.
Characters with rare furs receive an additional bonus on top of their collection's prestige level.
Ex. A rare fur Kong will get the Platinum bonus + the Rare Fur bonus
Ex. A rare fur Rookie will get the Gold bonus + the Rare Fur bonus
This bonus increases the multiplier on the earning potential for players who possess rare fur characters.
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